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The Bonfire 2: Uncharted Shores Review

Can you survive the seasons and countless raids – as well as day/night cycles in The Bonfire 2: Uncharted Shores?

The Bonfire 2 Uncharted Shores Review
Source: Screen capture

Out this month, here’s a The Bonfire 2: Uncharted Shores review in advance. Does it have a chance to survive in a genre already full of decent titles?

There’s no real story to this game, and there isn’t any hand-holding. Xigma Games wants you to explore and discover your surroundings in a natural way, and for the most part, I agree with this ethos.

The Bonfire 2 Uncharted Shores Review

The Bonfire 2: Uncharted Shores reminds me a little of Curious Expedition, despite being quite different. For the latter, you are rewarded with being adventurous – the same as the former, but with The Bonfire 2: Uncharted Shores, you are limited to one location, despite sending out citizens to trade with others or locate details on the Ancients.

At its heart, it’s a survival game where it’s distinctively split into two. During the day, you will build your village to become a town, possibly a city, by developing new technologies, resource gathering and management. At night, you have to stay alive.

Let’s begin with the day. The first structure you build is your bonfire. This is the hub of every community and the default rally point for newcomers and those sworn to protect.

The Bonfire 2 Uncharted Shores Review - Early man
Early man. Source: Screen capture

All citizens will need a place to sleep. This is not only a place where they can recharge but also to protect them, as when night draws, they will return home unless they are on patrol or don’t have a home. For the latter, they’ll assemble around the bonfire and be vulnerable to attacks.

You’ll also need to feed them through fishing, farming and later through trading posts. If you run out of food, they’ll die. Everything else comes down to progress and developing new structures.

You can harvest trees, hunt and skin animals, and later build clay pits, steelworks, temples, and even a treasury for hoarding gems and other valuables.

The Bonfire 2: Uncharted Shores doesn’t progress in real-time per se, but you have two different time modes: normal and sped up. There’s also the option to pause, but with a twist: you can assign villagers with tasks or equip them without having to worry about what’s currently happening.

Survive The Night

As day becomes night, your villagers return to their home or sleep around the bonfire while your assigned patrol wanders up and down looking for any threats. Attacks take place every night, so it’s inevitable.

The patrols are automatic, and you can assign four people, which increases as you upgrade your bonfire to level three. At first, they attack with their hands, but you can equip them with hardier equipment and armour to increase their survival chances and improve their stats.

Defending is automatic, and when your crew sense a threat, they’ll run to the location and defend, taking anything left behind. Enemies are random – sometimes they can be spiders, other times wolves or unknown native warriors – even behemoths that take a good kicking until death.

Townfolk will regain their health through sleep, but should they die, there’s no resurrection. You can name each villager, but after losing some of my best ones, I gave up and kept the generic ones – eventually giving them names of their roles; hunter, blacksmith, etc, so I could monitor who had the best specs.

The Bonfire 2 Uncharted Shores Review - Success
Success. Source: Screen capture

It’s A Question Of Stats

Carrying out a task—be it killing enemies or harvesting resources—will earn you point upgrades for your people. These can be for melee, ranged attacks, or productivity. It’s a simple strategy: Ideally, you’ll want to invest in productivity for all day workers and either melee or ranged for the patrols.

However, due to the nature of the game, you can often find some of the spontaneous invaders, such as the tribal warlords, to be a little OP’d. They killed eight of my patrol team a few times, two turrets, and then destroyed a farm before daylight (they retreat by then).

In fear of a terrible cliche, Rome wasn’t built in a day, and levelling up your characters can take an age. There’s always the risk of losing them, but you have to grin and bear it.

One of the other things that happen with each character is individual perks such as courage (never backing away from a fight) or loyalty. If a villager gets complacent, they may steal some stock and run. Meanwhile, your loyal citizens will hunt them down if they catch them in time.

The Bonfire 2: Uncharted Shores is a lengthy game, in a good way. The only real motivations are development and survival. I’ve not encountered a game over as such, but I’ve restarted three times thinking I was a little wiser with each approach.

Paradise Is Made Up

Visually, I liked it. There are only three island areas (procedurally generated), which you connect by building bridges. While holding the left mouse buttons, you can get a 360º view, tilt up and down, and zoom in excellently.

The characters looked a bit on the dark side, and the profile shots reminded me of some drab and depressing Dutch artwork from the 1600s—even the character movements sometimes felt a little… hopeless.

The Bonfire 2 Uncharted Shores Review - Clay
Clay. Source: Screen capture

It does lack a significant soundtrack, which isn’t such a bad thing, but there’s also a lack of ambience. It’s only when you hear the attacks in the night and subsequent cheers that there’s any real presence, but overall, the presentation was great.

I enjoyed The Bonfire 2: Uncharted Shores, but I had a few issues with it.

Are these minor? I’m not sure. The latter is frustrating when you’ve not got the workforce to run your town efficiently, and you’re at the mercy of whether any new villagers will join the cause or not (I forgot to mention that you don’t create units as such, people will see your bonfire and ‘sign up’).

As I began this The Bonfire 2: Uncharted Shores review, I’m pretty addicted to it and for the most part, really have been enjoying my time with it. It does lack the direction and story of similar titles, but the gameplay is enjoyable if a little repetitive. The incentive of learning a new recipe for weapons is encouraging enough given that you will face a new attack every night!

The Bonfire 2: Uncharted Shores Review Summary

One for strategy fans willing to put in the time, it can get a little tedious – especially when you have to get through the night only to have a limited window to build and harvest. Still, it’s an enjoyable game with lots of scope to play for some time.

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