Vulgar Knight | Video Game Reviews Vulgar Knight | Video Game Reviews
  • Reviews
  • Previews
  • Guides
  • Features
  • Review Index
  • About
  • Contact Me
Vulgar Knight | Video Game Reviews Vulgar Knight | Video Game Reviews
  • Reviews
  • Previews
  • Guides
  • Features
  • Review Index
  • About
  • Contact Me
Article Roulette
Vampire Therapist Review
Vampire Therapist Review: Some Words For Analysis
2 years ago
4 Min Read
Voxlands Preview
Voxlands Preview Is A Colourful Chip Off The Ol’ Block
3 years ago
2 Min Read
Kardboard Kings Review
Kardboard Kings Review: Play Your Cards Right
5 years ago
3 Min Read
Home/Reviews/Moving Houses Review: The Home That Trolls Built
Reviews

Moving Houses Review: The Home That Trolls Built

Perhaps it's time to move on?

8 September 2025 3 Min Read

The number of times I’ve moved home is around 14 times, and to this day, never really found the process as stressful as people make out. To cover Moving Houses on the PS5, then it should be a walk in the park, and not something to sweat about, right? Right…?

No. The fundamental gameplay is a relatively relaxing experience in the guise of a Spray Paint Simulator type or House Flipper. From a first-person perspective, your goal is to half-empty a house (more on that in a while), traipsing back and forth through with boxes and bric-a-brac to the bed of your hired removal truck. Items can be manually carried through the home, up the ramp and into the back, or you can lob it from a distance – a la Moving Out.

Truth be known, throwing the objects was a bit pointless and wasn’t any more efficient than walking up to the back. As you progress through Moving Houses, your throwing ability improves, as does your running speed and the number of items you can pack into a box before needing a new one. The latter two are the keys, and perhaps the jump option now and then, though a crouch option comes far too late in the game, as this would be indispensable in reaching the computer mouse you’ve kicked under the table.

Moving Houses PS5 Review - Time to clear the garage
Time to clear the garage. Source: Eastasiasoft

Items inevitably get misplaced in a house move, but it’s more frustrating when you can see it, though you can’t reach it. There’s a pretty redundant kick feature that occasionally knocks an item along, though it’s best reserved for kicking a bookcase across the room. Which is satisfying. Rather than restart the game, you can reload the checkpoint – something I did twice in the three-hour Platinum playthrough, so not really that bad. Mildly irritating though. What’s really irritating, though amusing too, is how the game (or Gord Games) trolls you.

Moving Houses features a linear approach. First, you clear the front garden, then the rear, followed by the hall, lounge, dining room and so on. From first impressions, this bungalow is relatively small, so you should be finished quite quickly. However… rooms start to appear after completing another, additional floors materialise, as well as something in the house. Moving Houses isn’t a scary game whatsoever, nor does it require any survivalist skills, though there are underlying themes that are a bit more personal for the developer. You can find that out for yourself.

When the ‘horror’ element kicks in, you’re tasked with locating a breaker switch in the basement (that has also just materialised) and end up running a rather ludicrous maze without much meaning or purpose. One of the additional features in the game is a cut version of the maze, and if I’m being brutally honest, I’m glad it was cut. It took away the gameplay mechanics of repetitive yet therapeutic motions of sorting through household items as if it were a reverse 3D Unpacking. The credits that followed not long after were quite amusing, with a song that’s almost as catchy as Landlord’s Super, though perhaps a little out of context, as Moving Houses isn’t necessarily funny.

Moving Houses PS5 Review - Boxed in
Boxed in. Source: Eastasiasoft

Despite those reservations with mazes, the odd item that got stuck, or having that existential crisis that I was packing up items to move out but leaving behind fundamental pieces of furniture such as a sofa, desk, dining table or even beds, I did enjoy my time with the game, and it was a relaxing experience. It’s not something I would play again, however, in pursuit of an Eastasiasoft Platinum, I completed the game again, though with added objects to pack. In my opinion, since you’re reading this, that should have been the main game and the bonus being a simplified version. At the end of the day, you’re here to move house, so the more stuff to pack up and store, the better, right?

And putting aside that I have now moved home 16 times, it still wasn’t stressful, and these last two times were refreshingly soothing.

Tags:

casualfirst-personPS5simulation

Sharing is caring

Chained Beasts Playtest
Previous Post

Chained Beasts Playtest: Not As Restrictive As You Think

Arcade Rally Classics Review PS5
Next Post

Rally Arcade Classics Review: One Stage At A Time

Recommended
The Skin Stapler Review
The Skin Stapler Review: Flesh And Delicious
2 weeks ago
4 Min Read
Tidy Mart Review
Tidy Mart Review: Tell Your Kids – Cleaning Is Fun!
2 weeks ago
3 Min Read
VOS: First Faiths Review
VOS: First Faiths Review: Yokai Watch
1 month ago
4 Min Read
Assoluto Racing Review
Assoluto Racing Review: It’s Assoluto Brilliant
1 month ago
4 Min Read
American Classics DLC Review
JDM: American Classics DLC Review: A Definite Muscle Flex
2 months ago
3 Min Read
Vulgar Knight | Video Game Reviews Vulgar Knight | Video Game Reviews

This is the bit where I write about being independent, playing video games since birth, being passionate, and other nonsense. Oh, I'm a Gemini, too.

Popular
Canvas City Preview
Canvas City Preview: That Was Fire
6 days ago
3 Min Read
DHALMAN Preview
DHALMAN Preview: Hot Stuff?
7 days ago
3 Min Read
Categories
Features
Guides
Previews
Reviews
Cloud Tag!
action 21
adult 33
adventure 2
arcade 48
art 48
beat 'em up 34
bullet hell 3
cards 26
casual 85
choices matter 5

© 2019 - 2026. All Rights Reserved, Me.

  • Contact me?