Narita Boy deserves all the hype it gets – especially after playing the demo, so it’s not just speculation. In fact, it was part of my ones to watch on Steam, but also available for consoles too.
This a collaboration between Studio Koba and Team17 – the former basing some of the story elements on their time living in Japan. It takes a tiny bit of getting used to with the flickering CRT, but the visuals are something else.
Pixel Art isn’t usually my thing, but neither were visual novels, and I’m continually changing my mind based on the quality out there. In this case, the visuals and overall presentation from actual gameplay to the titles are truly retro, with a modern spin.
The goal of Narita Boy is to secure the memories of the creator before he loses them. In this case, the creator is the game’s programmer, and all the characters are variations of code and hardware associated with it. It’s really well done.
Key features in Narita Boy include:
- Go back to the future: A homage to the eighties with a new spin on classic gameplay styles, Narita Boy takes players back in time for a blast from the past
- You have the power!: The Techno-Sword can be used alongside mysterious magic so that players can carve and blast their way through enemies great and small
- Might as well jump: The classic 2D platformer will see players explore imaginative landscapes and navigate a plethora of pixel art environments
- Pixel-perfect story: Encounter weird and wonderful digitised characters on a journey to discover the secrets of the Digital Kingdom and its elusive creator
- Pump up the jam: Inspired by the glory days of analogue synthesizers, the pumping soundtrack turns back the clock for this techno-journey.
If you haven’t seen any footage for it, have a look-see here:
Narita Boy now has a release date, which is the 30th of March, and it’ll be heading to Steam, PS4/5, Xbox One/Series X/S (both backwards compatibility) also the Nintendo Switch.